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[Copypasta]Why are people so against copypasta?
twitchquotes:I don't understand why people are so against copypasta and memes in twitch chat, what kind of "intellectual" conversation are you going to see with 10,000+ people all typing at once.
I don't understand why people are so against copypasta and memes in twitch chat, what kind of "intellectual" conversation are you going to see with 10,000+ people all typing at once.
I used to be a real ad
More Copypastas
Reynad wakes up after the final night of Blizzcon
twitchquotes:Reynad wakes up after the final night of Blizzcon. "Never lucky", he says. "I wouldn't say that", says a voice to his side. Reynad rolls over and to his surprise, it's a hot grill. "Wow! How did I manage this?", he asks. "You are very persuasive", purrs the grill. "What's your name?" Reynad asks. "Chat calls me Scamaz", Scamaz laughs as he pulls off his wig.
Reynad wakes up after the final night of Blizzcon. "Never lucky", he says. "I wouldn't say that", says a voice to his side. Reynad rolls over and to his surprise, it's a hot grill. "Wow! How did I manage this?", he asks. "You are very persuasive", purrs the grill. "What's your name?" Reynad asks. "Chat calls me Scamaz", Scamaz laughs as he pulls off his wig.
Reynad, this is excellent music
twitchquotes:Reynad, this is excellent music. I'm slowly stroking my shaft to it. With each card you drop I grip slightly tighter, the smooth jazz elevator music hybrid piping in my soft supple ears. You sexy bastard you
Reynad, this is excellent music. I'm slowly stroking my shaft to it. With each card you drop I grip slightly tighter, the smooth jazz elevator music hybrid piping in my soft supple ears. You sexy bastard you
Well you see, the question of "who asked?" is simply a paradox
Well you see, the question of "who asked?" is simply a paradox. Because by asking "who asked?", you are implying that people need to be asked before speaking. But following that logic, you would have needed to have someone grant you permission to say that, because who asked you to say "who asked?"? Exactly, nobody did, and nobody can ask anyone to give them permission to give you permission because no one asked them. And this perpetual loop never ends, creating a paradox. So by you saying "who asked?", you admit that you are a stupid fucking retard, and I fucked your mom bitch.
Well you see, the question of "who asked?" is simply a paradox. Because by asking "who asked?", you are implying that people need to be asked before speaking. But following that logic, you would have needed to have someone grant you permission to say that, because who asked you to say "who asked?"? Exactly, nobody did, and nobody can ask anyone to give them permission to give you permission because no one asked them. And this perpetual loop never ends, creating a paradox. So by you saying "who asked?", you admit that you are a stupid fucking retard, and I fucked your mom bitch.
Dog food lid
twitchquotes:Hello everyone! I'm entering streams to say something random! Did you know "dog food lid" backwards is "dildo of god"? Good bye everyone!
Hello everyone! I'm entering streams to say something random! Did you know "dog food lid" backwards is "dildo of god"? Good bye everyone!
I strongly support Nintendo in their potential legal action against the developers of Palworld
As a huge fan of Pokemon and someone who has played my fair share of video games, I strongly support Nintendo in their potential legal action against the developers of Palworld.
In my opinion, what the developers have done is nothing short of blatant plagiarism. It is one thing to take inspiration from another artist's work and add one's own unique twist on it, but what Palworld has done goes far beyond that. The game's designs, including the creatures and their abilities, are almost identical to those of Pokemon. The overall feel and atmosphere of the game are also remarkably similar to Pokemon. It is as if the developers have taken the Pokemon world and simply given it a new name and coat of paint.
It is important to note that this sort of plagiarism not only harms the gaming industry, but it also hurts the people who are genuinely creative and innovate within the industry. By allowing blatant copying of others' work to go unpunished, we send a message that original thought and creation are not valued. This, in turn, disincentivizes creativity and innovation in favor of simply taking ideas from others.
Additionally, using a well-known brand and franchise like Pokemon without permission is a clear violation of intellectual property rights. By doing so, the developers of Palworld are profiting off of intellectual property that they do not own. This is a serious offense that can lead to negative legal consequences if Nintendo were to take legal action against them.
In conclusion, I strongly support Nintendo in their potential legal actionagainst the developers of Palworld. Plagiarism has no place in the gaming industry, and allowing it to go unpunished sets a dangerous precedent that disincentivizes creativity and innovation. It is crucial that we protect intellectual property rights and reward those who are genuinely creative and innovative within the industry.
As a huge fan of Pokemon and someone who has played my fair share of video games, I strongly support Nintendo in their potential legal action against the developers of Palworld.
In my opinion, what the developers have done is nothing short of blatant plagiarism. It is one thing to take inspiration from another artist's work and add one's own unique twist on it, but what Palworld has done goes far beyond that. The game's designs, including the creatures and their abilities, are almost identical to those of Pokemon. The overall feel and atmosphere of the game are also remarkably similar to Pokemon. It is as if the developers have taken the Pokemon world and simply given it a new name and coat of paint.
It is important to note that this sort of plagiarism not only harms the gaming industry, but it also hurts the people who are genuinely creative and innovate within the industry. By allowing blatant copying of others' work to go unpunished, we send a message that original thought and creation are not valued. This, in turn, disincentivizes creativity and innovation in favor of simply taking ideas from others.
Additionally, using a well-known brand and franchise like Pokemon without permission is a clear violation of intellectual property rights. By doing so, the developers of Palworld are profiting off of intellectual property that they do not own. This is a serious offense that can lead to negative legal consequences if Nintendo were to take legal action against them.
In conclusion, I strongly support Nintendo in their potential legal actionagainst the developers of Palworld. Plagiarism has no place in the gaming industry, and allowing it to go unpunished sets a dangerous precedent that disincentivizes creativity and innovation. It is crucial that we protect intellectual property rights and reward those who are genuinely creative and innovative within the industry.