twitchquotes:This chat is so ungrateful. Blizzard has been working so hard crunching hours to develop a new Diablo game for their long-term fans, giving it an extra Blizzard polish and publishing it on the world's most popular gaming console, Mobile, to enable many of their fans to be able to play. Yet these same "fans" demand a "better" game. How can a game be "better", when a game is a game? smh beta nerds these days.
This chat is so ungrateful. Blizzard has been working so hard crunching hours to develop a new Diablo game for their long-term fans, giving it an extra Blizzard polish and publishing it on the world's most popular gaming console, Mobile, to enable many of their fans to be able to play. Yet these same "fans" demand a "better" game. How can a game be "better", when a game is a game? smh beta nerds these days.
You guessed it right, I'm SUMMIT1G
twitchquotes: MY GRAGAS IS BAD MY CHO'GATH IS FREE YOU GUESSED IT RIGHT IM SUMMIT1G
I like the physics in Konosuba's scene, but for more than just the booba bouncin though. In Dragon Maid's scene the blur lines make Kobayashi's slap seem like just a whiff and it comes straight down on Illulu's left boob, yet somehow both booba bounce. You just can't convince me that the energy of that whiff was angled towards both booba. On the other hand, Konosuba's just perfects those sorts details. Although it's a bit slower paced compared to Dragon Maid's you can watch Megumin wind back to properly give her slaps power, and Yunyun properly recoiled up and away in accordance. I have to say Dragon Maid's scene just can't compare in this regard
But on the other hand, Illulu's booba flailing takes up half the screen so I'm gonna have to declare this a tie.