∠( ᐛ 」∠)_ Paint me like one of your French grills.
(▀̿Ĺ̯├┬┴┬┴ Psst... kid, you wanna disable adblock?
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Reynad is like a pigeon
twitchquotes:Reynad is like a pigeon. Pigeons are too self-absorbed to care about anyone else. They poo on people they don't like; they poo on people they don't even know. The only real difference between reynad and a pigeon is that reynad intends to rob us of our lives, our health, our honor, and our belongings.
Reynad is like a pigeon. Pigeons are too self-absorbed to care about anyone else. They poo on people they don't like; they poo on people they don't even know. The only real difference between reynad and a pigeon is that reynad intends to rob us of our lives, our health, our honor, and our belongings.
They were tears of pain
twitchquotes:They were not tears of salt; they were tears of pain. Jowi03 was devastated after being beaten by Kripp. The supple, 11 year old child wails aloud, his dream shattered, realizing he will never be a professional gamer. “I’m not going 0-3,” Kripp lashes with his sinister tongue. Yes, just another ‘easy win’ for Kripparrian...
They were not tears of salt; they were tears of pain. Jowi03 was devastated after being beaten by Kripp. The supple, 11 year old child wails aloud, his dream shattered, realizing he will never be a professional gamer. “I’m not going 0-3,” Kripp lashes with his sinister tongue. Yes, just another ‘easy win’ for Kripparrian...
Military intervention on the territory of Kripparrian chat
twitchquotes:ヽ༼ຈل͜ຈ༽ノTHIS IS MILITARY INTERVENTION ON THE TERRITORY OF KRIPPARRIAN CHAT, WE ARE TRYING TO PROTECT RUSSIANS IN THIS CHAT!! WE TAKING 1/3 OF THE CHAT OVER ヽ༼ຈل͜ຈ༽ノ
ヽ༼ຈل͜ຈ༽ノTHIS IS MILITARY INTERVENTION ON THE TERRITORY OF KRIPPARRIAN CHAT, WE ARE TRYING TO PROTECT RUSSIANS IN THIS CHAT!! WE TAKING 1/3 OF THE CHAT OVER ヽ༼ຈل͜ຈ༽ノ
To be clear, in Project A, shooting matters
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.