twitchquotes:I want to smash. No, not sex, not even in a physical way. I want to sit down and play Super Smash Bros. Ultimate while laughing and having a good time. I want to play 1v1โs. I want to play on your team against lvl. 3 CPUโs. You can be Kirby. I can play Jigglypuff. No items.
I want to smash. No, not sex, not even in a physical way. I want to sit down and play Super Smash Bros. Ultimate while laughing and having a good time. I want to play 1v1โs. I want to play on your team against lvl. 3 CPUโs. You can be Kirby. I can play Jigglypuff. No items.
I know Pikachu dittos are pretty wild looking
twitchquotes:I know Pikachu dittos are pretty wild looking, but I'm hoping viewers watch w/ an open mind. Beneath what looks like Quick Attack spam is actually a lot of depth in the MU. Knowing when to press the B button is important. Pika dealing with his own height is intriguing too.
I know Pikachu dittos are pretty wild looking, but I'm hoping viewers watch w/ an open mind. Beneath what looks like Quick Attack spam is actually a lot of depth in the MU. Knowing when to press the B button is important. Pika dealing with his own height is intriguing too.
BAIR, FAIR, Up AIR, DAIR
twitchquotes:BAIR, FAIR, Up AIR, DAIR. Long ago, the four aerials lived together in harmony. Then, everything changed when MKLeo picked Ike and spammed NAIR. Only the Tweek, master of all four aerials, could stop him, but when the world needed him most, he vanished.
BAIR, FAIR, Up AIR, DAIR. Long ago, the four aerials lived together in harmony. Then, everything changed when MKLeo picked Ike and spammed NAIR. Only the Tweek, master of all four aerials, could stop him, but when the world needed him most, he vanished.
Kirby is the best character Ultimate has to offer
twitchquotes:Honestly? If you think about it, Kirby is the best character Ultimate has to offer. D-tilt trips even at high %, his specials allow for mind games and early kills, the list goes on. While a top tier character, he requires the player to have a diverse skill set and deep understanding of the game to play. He's an underplayed, underappreciated gem of the smash roster but unfortunately, I think that less competent players like Nairo have a long way to go before utilizing him with his full potential.
Honestly? If you think about it, Kirby is the best character Ultimate has to offer. D-tilt trips even at high %, his specials allow for mind games and early kills, the list goes on. While a top tier character, he requires the player to have a diverse skill set and deep understanding of the game to play. He's an underplayed, underappreciated gem of the smash roster but unfortunately, I think that less competent players like Nairo have a long way to go before utilizing him with his full potential.
Competitive Super Smash Bros Melee has reached its zenith
twitchquotes:The year is 20XX. Competitive Super Smash Bros Melee has reached its zenith. No longer are matches decided through complex inputs and tactics. It began when some questioned the idea of matchups against characters. The community realized that gameplay no longer mattered, and only the character. Tournaments became complex games of rock-paper-scissors, and eventually another epiphany was had. Why bother with deciding afterwards and wasting time when the match could be decided before it began? Thus, referees decided who won and who lost automatically using a combination of facial recognition AI, mandatory reflex tests, and standardized quizzes and tests on military tactics and stratagem. With time, tests weren't even needed. Judges became so acute at deciding who won and who lost that tournaments happened in seconds, and results uploaded in less. The final destination was reached. Babies were bred and engineered to become the most desirable "players", if one could call it that. Soon, humanity ceased to think, and became mindless slaves to the autonomous ones and zeroes that decided their worth, ironically becoming the machines they once played with.
The year is 20XX. Competitive Super Smash Bros Melee has reached its zenith. No longer are matches decided through complex inputs and tactics. It began when some questioned the idea of matchups against characters. The community realized that gameplay no longer mattered, and only the character. Tournaments became complex games of rock-paper-scissors, and eventually another epiphany was had. Why bother with deciding afterwards and wasting time when the match could be decided before it began? Thus, referees decided who won and who lost automatically using a combination of facial recognition AI, mandatory reflex tests, and standardized quizzes and tests on military tactics and stratagem. With time, tests weren't even needed. Judges became so acute at deciding who won and who lost that tournaments happened in seconds, and results uploaded in less. The final destination was reached. Babies were bred and engineered to become the most desirable "players", if one could call it that. Soon, humanity ceased to think, and became mindless slaves to the autonomous ones and zeroes that decided their worth, ironically becoming the machines they once played with.