twitchquotes:If you are posting the same copypasta more than once every few minutes, it means that your copypasta is not good enough to be self sustaining, and therefore is subpar. Either step you game up, or just gtfo and let real chat experts do their work.
If you are posting the same copypasta more than once every few minutes, it means that your copypasta is not good enough to be self sustaining, and therefore is subpar. Either step you game up, or just gtfo and let real chat experts do their work.
Parody names for the ACDC song Dirty Deeds Done Dirt Cheap
Atrocious Acts Accomplished at Affordable Rates
Barbaric Business Bartered at Bargain Costs
Contemptible Coups Carried out at Cut Rates
Dastardly Doings Dealt at Discounted Payments
Evil Endeavors Enacted at Extraordinary Deals
Filthy Feats Furnished through Fair Expenses
Gross Games Garnished through Good Contracts
Heinous Hooliganism Haggled to Humble Budget
Immoral Incidents Issued at Inconsequential Fees
Jarring Jobs Judged Justly Priced
Kriminal Kapers Kompleted at Kompetitive Prices
Licentious Larceny Licensed at Low Tariffs
Malicious Missions Made with Minimal Resources
Nefarious Notions Negotiated at Negligible Charges
Ominous Operations Outsourced at Optimal Prices
Perilous Performances Priced at Pocket Change
Questionable Quests Quarried at Quackpot Terms
Rambunctious Rackets Realized at Reduced Figures
Sinister Shenanigans Supplied at Satisfactory Pay
Thuggish Things Terminated at Trivial Fees
Unscrupulous Undertakings Unleashed at Unusual Discount
Villanous Ventures Valued at Vexing Costs.
Wicked Work Waged at Wee Fares
Xecrable Xploits Xecuted Xtremely Inexpensively
Yucky Yerks Yielded as Year-End Sales
Zany Zinging Zoned for Zero Markup
Atrocious Acts Accomplished at Affordable Rates
Barbaric Business Bartered at Bargain Costs
Contemptible Coups Carried out at Cut Rates
Dastardly Doings Dealt at Discounted Payments
Evil Endeavors Enacted at Extraordinary Deals
Filthy Feats Furnished through Fair Expenses
Gross Games Garnished through Good Contracts
Heinous Hooliganism Haggled to Humble Budget
Immoral Incidents Issued at Inconsequential Fees
Jarring Jobs Judged Justly Priced
Kriminal Kapers Kompleted at Kompetitive Prices
Licentious Larceny Licensed at Low Tariffs
Malicious Missions Made with Minimal Resources
Nefarious Notions Negotiated at Negligible Charges
Ominous Operations Outsourced at Optimal Prices
Perilous Performances Priced at Pocket Change
Questionable Quests Quarried at Quackpot Terms
Rambunctious Rackets Realized at Reduced Figures
Sinister Shenanigans Supplied at Satisfactory Pay
Thuggish Things Terminated at Trivial Fees
Unscrupulous Undertakings Unleashed at Unusual Discount
Villanous Ventures Valued at Vexing Costs.
Wicked Work Waged at Wee Fares
Xecrable Xploits Xecuted Xtremely Inexpensively
Yucky Yerks Yielded as Year-End Sales
Zany Zinging Zoned for Zero Markup
You will never be a crewmate. You have no purpose on this ship, you have no tasks, you have no mini games to play. You are an impostor twisted into a crude mockery of crewmatery.
All the validation you get is two-faced and halfhearted. In emergency meetings people call you sus. The other players are disgusted and ashamed of you, your friends laugh at your sussy appearance in ghost chat.
Crewmates are utterly repulsed by you. Thousands of games have allowed crewmates to identify impostors with incredible efficiency. Even impostors who fake tasks act uncanny and suspicious to a crewmate. Your jumping in vents is a dead giveaway. And even if you manage to get a crewmate to electrical with you, he'll turn tail and use the emergency button the second he gets the suspicion that you sabotaged.
You will never be a winner. You wrench out a fake task every single game and tell yourself it is going to be a win, but deep inside you feel the depression creeping up like a weed, ready to crush you under the unbearable weight.
Eventually it will be too much to bear - people will vote you out for being sus and will plunge you into the cold abyss. Your parents will report your body, heartbroken but relieved that they no longer have to live with the unbearable shame and disappointment. They will eject you with a headstone marked with your birth tag, and every passerby for the rest of eternity will know an impostor is drifting there. Your body will decay and go back to the dust, and all that will remain of your legacy is a skeleton that is unmistakably sus.
You will never be a crewmate. You have no purpose on this ship, you have no tasks, you have no mini games to play. You are an impostor twisted into a crude mockery of crewmatery.
All the validation you get is two-faced and halfhearted. In emergency meetings people call you sus. The other players are disgusted and ashamed of you, your friends laugh at your sussy appearance in ghost chat.
Crewmates are utterly repulsed by you. Thousands of games have allowed crewmates to identify impostors with incredible efficiency. Even impostors who fake tasks act uncanny and suspicious to a crewmate. Your jumping in vents is a dead giveaway. And even if you manage to get a crewmate to electrical with you, he'll turn tail and use the emergency button the second he gets the suspicion that you sabotaged.
You will never be a winner. You wrench out a fake task every single game and tell yourself it is going to be a win, but deep inside you feel the depression creeping up like a weed, ready to crush you under the unbearable weight.
Eventually it will be too much to bear - people will vote you out for being sus and will plunge you into the cold abyss. Your parents will report your body, heartbroken but relieved that they no longer have to live with the unbearable shame and disappointment. They will eject you with a headstone marked with your birth tag, and every passerby for the rest of eternity will know an impostor is drifting there. Your body will decay and go back to the dust, and all that will remain of your legacy is a skeleton that is unmistakably sus.